Light and shadows
Sun lighting with cast shadows over a scene. This is the real source of the example app’s light-and-shadows screen — run it on a device
or simulator to see it live.
import { Scene, SceneLayer, SceneView, type Camera } from 'expo-arcgis';
const SF_BUILDINGS = 'https://tiles.arcgis.com/tiles/z2tnIkrLQ2BRzr6P/arcgis/rest/services/SanFrancisco_Bldgs/SceneServer';
const CAMERA_SF: Camera = { position: { x: -122.4, y: 37.78, z: 600 }, heading: 0, pitch: 65, roll: 0,};
// A fixed sun position (summer solstice noon, Pacific) so the buildings cast clear shadows.const SUN_TIME = Date.UTC(2024, 5, 21, 19, 0, 0);
/** Sun lighting with cast shadows over a 3D scene (`sunLighting` + `sunTime`). */export default function LightAndShadows() { return ( <Scene basemap="arcGISImagery"> <SceneLayer url={SF_BUILDINGS} /> <SceneView style={{ flex: 1 }} camera={CAMERA_SF} sunLighting="lightAndShadows" atmosphereEffect="realistic" sunTime={SUN_TIME} /> </Scene> );}